Fix Picom exclude Polybar to apply radius
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@@ -18,18 +18,17 @@
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# focus-exclude = [ "class_g = 'dwm'" ];
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# focus-exclude = [ "class_g = 'dwm'" ];
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# opacity-rule = [
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# opacity-rule = [
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# "100:class_g = 'example'"
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# "100:class_g = 'example'"
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# ];
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# ];
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# ROUNDED CORNERS
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# ROUNDED CORNERS
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corner-radius = 15
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corner-radius = 3
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# uncommented for square notification box
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# uncommented for square notification box
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# rounded-corners-exclude = [
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rounded-corners-exclude = [
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# "class_g = 'Dunst'"
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"class_g = 'Polybar'",
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# ];
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"class_g = 'Dunst'"
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];
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# BLURRING
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# BLURRING
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# methods: none, gaussian, box, kernel (define custom kernel), dual_kawase
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# methods: none, gaussian, box, kernel (define custom kernel), dual_kawase
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@@ -38,8 +37,8 @@ blur:
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method = "dual_kawase";
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method = "dual_kawase";
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size = 10;
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size = 10;
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strength = 3;
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strength = 3;
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# default deviation is 0.84
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# default deviation is 0.84
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# deviation = false;
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# deviation = false;
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};
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};
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# semi-transparent
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# semi-transparent
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@@ -53,41 +52,31 @@ blur-background-fixed = true
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# blur-kern = "3x3box";
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# blur-kern = "3x3box";
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# blur-kern = "5x5gaussian";
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# blur-kern = "5x5gaussian";
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# SHADOWS
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# SHADOWS
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# shadow = true;
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# shadow = true;
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shadow-radius = 1; #blur radius
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shadow-radius = 1; #blur radius
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shadow-opacity = .1
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shadow-opacity = .1
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shadow-offset-x = 0;
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shadow-offset-x = 0;
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shadow-offset-y = 0;
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shadow-offset-y = 0;
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shadow-color = "#000000"
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# shadow-color = "#000000"
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# shadow-exclude = [];
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# shadow-exclude = [];
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# FADING
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# FADING
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fading = true;
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fading = true;
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fade-in-step = 0.03;
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fade-in-step = 0.03;
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fade-out-step = 0.03;
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fade-out-step = 0.03;
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fade-delta = 3
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fade-delta = 3
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# OTHER SETTINGS
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# OTHER SETTINGS
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# dbus = true
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# dbus = true
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# daemon = false
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# daemon = false
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# backends: `xrender`, `glx`, `egl` or `xr_glx_hybrid`
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# backends: `xrender`, `glx`, `egl` or `xr_glx_hybrid`
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backend = "egl";
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backend = "egl";
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dithered-present = false;
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dithered-present = false;
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vsync = true;
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vsync = true;
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# mark-wmwin-focused = true;
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# mark-wmwin-focused = true;
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# mark-ovredir-focused = true;
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# mark-ovredir-focused = true;
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detect-rounded-corners = false
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detect-rounded-corners = false
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detect-client-opacity = true;
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detect-client-opacity = true;
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use-ewmh-active-win = true
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use-ewmh-active-win = true
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@@ -107,7 +96,7 @@ log-level = "warn";
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# normal = { opacity = 1;}
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# normal = { opacity = 1;}
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# };
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# };
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# WINDDOW RULES
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# WINDOW RULES
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rules = (
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rules = (
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# { match = "name = 'dwm'"; opacity = 1; },
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# { match = "name = 'dwm'"; opacity = 1; },
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{ match = "focused"; opacity = 1; },
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{ match = "focused"; opacity = 1; },
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